Have now got some pretty cool AI chasing us in-game. This is the first time it’s starting to really feel like a game rather than a sideshow of horrors. From the outset we knew we wanted a challenge. A real game that has lives, health, scarce ammo. In effect, we knew we wanted something that you couldn’t just walk through, and of course the AI is fundamental to that - and it’s slowly piecing together… stay tuned!
Skipper.










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