Game
SCP: Locked In
5 years ago

New Annoucement in the article.


So, I thought of something new. There won't be only 1 SCP: Locked In, But there will be 2 SCP: Locked in's. I thought of the 2nd one will be a Unreal Engine Edition since on Unity...

It'll maybe take a bit longer, I don't know.

Unreal Engine is a bit easier for me to use because of the blueprint, But once i was making a test game for me i added a zoom mechanic that i want to have in SCP: Locked In but it won't be that easy for me since i'm a new programmer. Currently, The game is still under development, Unreal engine will not be installed yet, I'll install Unreal Engine if version 0.1.0 will be released since i can copy ever single model and code and put it into Unreal Engine. The game will take me a lot of time to make,
So make sure to follow the game to get all the updates on the development,

I'll be posting lots of Devlog content.

  • End article



0 comments

Loading...

Next up

SCP Locked In current Status, going to add HDRP at version 0.1.0 if it'll be finished.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Family band complete!

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Levels' maps.

2d lighting experiment