I’ve decided to change all art in my game. I started with the background.
Old:
“Realistic” rocks:
Something better:
New:
I’ve decided to change all art in my game. I started with the background.
Old:
“Realistic” rocks:
Something better:
New:
After a long draw-redraw, draw-redraw I finished the art of the first stage.
Demo version is released!!!
Just made a new fireball for the first boss. I've never drawn fireballs before. Here is the evolution.
I am just thinking about publishing a demo version of my game. What do you think?
I made a new disappearing blocks. Now they look like a balloon that inflates and swells.
The menu of the demo version (I don't want to make buttons because it is difficult and long to do).
After a some time I decided to KISS (Keep it simple, stupid). And I have a question: do I need to change the boss' sprite?
Creating hard level is easy. The hard part is when you have to test it.
Level design problem Hey guys! I need your help. I made an enemy that moves only diagonally. The problem is that I don’t know how to use it in the level design (I found only 3). Maybe you will be able to find more.
The Last Enemy!!!
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