A new build, v.0845_12 is online, and it features already a lot of new things, fixes, balancing, UX improvements, etc. Here’s the full release notes for version 0845!
We’d love to get some feedback if you guys have time, so that we can move onto the 4X main map again knowing that the battle maps are stable enough!
v.0845_12
Enlarged ability icons on towers UIs
Removed Damage and Firerate upgrades from Scouts towers UI
Added info buttons on quick building menu
Increased difficulty of Easy and Intermediate modes
Added pan map on mouse pointer near screen edges
Lowered the cost of Soldiers and slightly increased damage
Restored tooltips for all the info panels (Towers, Resources buildings & Units)
Scouting paths markers now visible on top of bridges as well
Fixed minor details on UI panels
v.0845_11
Optimized size of maps on disk by 75%(!!)
Fixed pathfinding issue in certain complex maps
Fixed collider issue on certain paths
Fixed paths waypoints orders in map 06
Pause issue with exit menu fixed
v.0845_00
Multi maps beta (0,1,4,6)
Fixed issues with Builders stuck
Repaired Tank bumper
Dynamic map-loading system
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