Hey everyone! Sorry for the absence in my posts lately. My mouse broke, which put a pause on my work, but I’m back in action since my new mouse arrived last Friday! While I was waiting, I got inspired playing some PlayStation 1 games and came up with a new biome idea for the tower featuring a sandy environment. Check out this map I’ve been working on – it’s a maze with a rugged, industrial feel mixed with sandy floors, perfect for exploring this new bioma. Let me know what you think! I’ll also be looking into designing a monster model that would look cool lurking beneath the sands. 


Next up
making a boss fight!
Working on a char to honor my supporter! @XUR565_Official

some spin saws! (still need to find a cool saw song for it!)
Working on chars!
NEW THINGS COMMING!
Creepy crawlers alert! These glowing-eyed spiders have made their nest in the shadows! 🕷️😱
Some major chages! and some news!
VRUMMMMMMMMMM
I did some more inside houses scenarios today, also i polish the initial doctor cutscene and change his scenario(house) too, tomorrow i will do a little more interiors, and maybe this week do a little more improve in combat or create a new monster.















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