Game
Zapling Bygone - Demo
4 years ago

New build with a bunch of fixes and improvements.


* Added a new hidden statue

* Shoutout zones modified

* Shoutout zones portals less buggy

* The correct amount of winged keys are now needed to unlock the gate

* Zapling can now get squished by the timed gates

* Nerfed thorns

* Demo completion percent can now reach 103%

* Made some statues easier to reach.

* Fixed 2 softlock when going afk during initial dialog section. (Shuttle)

* Fixed softlock when not interacting with arena dialog

* Moving platform in Challenge room 2 no longer gets stuck hopefully

* Pressing F10 no longer locks the camera

* Greencaps head is more bouncy



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Todays progress, from doodles to scary dudes.

Wishlist on steam: https://store.steampowered.com/app/1489110/Zapling_Bygone/

I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Challenge rooms added to the demo, as part of the kickstarter campaign. https://www.kickstarter.com/projects/9fingergames/zapling-bygone

So... you want it darker?

WiP angry daddy long legs - MC Cage Face. (Name TBA)

Kickstarer is LIVE! There are some awesome rewards and events planned. (You don't need to pledge to take part.) Check it out here: https://www.kickstarter.com/projects/9fingergames/zapling-bygone I would love to be able to make this game the best it can be. For that I need your help. <3

As you may have already heard, Zapling Bygone is coming to Kickstarter on the 20th of April! What you might not have heard is that there a TON of events and prizes planned.

* Design contest

* Speedrun contest

* Bunch more

https://www.kickstarter.com/projects/9fingergames/zapling-bygone

This boss has evolved from the fecal matter of an ancient civilisation.

It has been hella' fun to animate.

I decided to give a new pixelart animation workflow a try. Seems to be going pretty well.

The guides keep me on track when doing the frame-by-frame.