Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
An infected room from the second part of Cybel ! Are you up for some cleansing?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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