Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
So here's the first of the zodiac signs i will make for the next weeks.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!๐ซ The feeling of running into a house with only one exit๐ช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Coming Soon...
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Got some fun collectibles in our game, Path of Kami!
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