Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Why walk when you can jump?
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Got some fun collectibles in our game, Path of Kami!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Respect (Only TLOZ Players Will Understand)
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Daldos Gameplay
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