Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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