New Dev Log!
Implementing Classes in Lua.
https://lodomodev.substack.com/p/devlog-2-implementing-classes
#gamedev
Next up
Devlog 0: Boulder Mage and the Parasol of Destiny is officially live! Read it: https://lodomodev.substack.com Subscribe: https://lodomodev.substack.com/subscribe You can subscribe for free! Come join me on my journey in #gamedev #playdate #pixelart and more!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I was bored, so... ManutKat.
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
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