Game
Five Nights at Timmy's
12 years ago

New Developing Software


Hello everyone!

I am switching game developing softwares for Five Nights at Timmy’s because it will make the game easier to make and make the development process much quicker. The game won’t look much different from they way it did in the previous software. I am officially switching from Unity to Construct 2. The game can now be developed faster.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

Family band complete!

Levels' maps.

Regional Bulbasaur. #Pokemon

Made my first ever animation.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Sonic and Shadow as Pokémons. #Fakemon

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.