Game
Five Nights at Timmy's
11 years ago

New Developing Software


Hello everyone!

I am switching game developing softwares for Five Nights at Timmy’s because it will make the game easier to make and make the development process much quicker. The game won’t look much different from they way it did in the previous software. I am officially switching from Unity to Construct 2. The game can now be developed faster.



0 comments

Loading...

Next up

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

My D&D art for my family so far (WIP if you couldn't tell)

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!