2 years ago

New fangames that releasing in latest years have become too high quality projects where competition is unavoidable. The more i look forward to make a newer fan game i have in mind, i further notice that it's becoming meaningless.


The community's expectations have skyrocketed, largely due to the consistently outstanding quality of new releases. It's disheartening to realize that even as I pour my creativity into a simpler project, it may be swiftly overlooked amidst the dazzling array of elaborate games. This sentiment is particularly poignant when considering TRTBN2.



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If i would ever make a cool trailer for Whiskers (original horror game), i would love to have this music in it. Just make first person cinematic where the hero just runs through the town, being chased by the psychos and just witnessing horror. Oof

Another short camera animation in the Scene i made based of WHISKERS (2015) Just wip study

PSX remake of the scene from Whiskers (2015)

Character Highlight - Metallic Grave

Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D

Character Highlight - FREDDY FAZBEAR

Any artist who can draw pixelated art? Not the 8 bit, rather the 16 bit or 32bit. For the Original Project im working rn. Mainly regarding WHISKERS in PSX style. Im not so great at drawing neccesary material and expecially FX like Fire and Light.

Wip scene

Monty Showcase!

Voiced by: @HudsonHarrisVA

Jumpscare animation by: @Mitnick

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Snowing again