Game
days devoured by nightmares
9 years ago

New features.


Added some new features, such as traps, ice elemental damage, and ice resist/absorb powers.

5d0abd31963a9.gif

Eventually, trap will have a chance to be detected or disarmed automatically by the player, or perhaps there will be contextual actions.

Also redid menus

5d0abd32ac56f.gif

and have a new menu for the battle scene (shown below)
Waypoints don’t work (yet).

Considering a new look/layout for the battle systen,

5d0abd3556118.gif


0 comments

Loading...

Next up

Enemies and Map ideas

"bonus" (ha) content

bonus "content" (I use the term loosely) - Demon designs

Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.

Recent gameplay takes

tentacles, atmosphere, succubus

Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.