Game
days devoured by nightmares
8 years ago

New features.


Added some new features, such as traps, ice elemental damage, and ice resist/absorb powers.

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Eventually, trap will have a chance to be detected or disarmed automatically by the player, or perhaps there will be contextual actions.

Also redid menus

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and have a new menu for the battle scene (shown below)
Waypoints don’t work (yet).

Considering a new look/layout for the battle systen,

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Next up

Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.

Recent gameplay takes

tentacles, atmosphere, succubus

Enemies and Map ideas

"bonus" (ha) content

Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.

bonus "content" (I use the term loosely) - Demon designs

We are under attack!

Successful landing

#screenshotsaturday

The whole squad is here!

Interested? Follow me!