Game
Hordes of Flesh: Infinity
11 years ago

New Features Added!


Hello, all!

You might have realized that the game looks a bit different. This is because the Web Player and the Official Multiplatform Download have been updated with the latest version of the game! I have added dynamic house and vegetation generation into the game, so instead of blank terrain, you have houses and trees, that are randomly generated. They use the same spawning technology as the zombies do, ensuring that you wonโ€™t play the same level twice.

Have fun!

seislund



0 comments

Loading...

Next up

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Have a good Boi

Runestones: from concept to in-game model๐Ÿ—ฟ

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)