
New for the singleplayer gym level: The moving treadmill. Actually way easier to implement than I thought. For anyone who is wondering how to do this or does things in Godot, here's the recipe: https://kidscancode.org/godot_recipes/physics/conveyor_belt/
Next up
A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.
Made a few changes in the new release, including some AI adjustments, fixing a level being unplayable and I also corrected some Z-Layer issues.
Here's today's gameplay video! Jack was sick of getting stomped by James, so he fought back! Enjoy.
Happy Valentines day! Now introducing...Cupid Hanz! He loves you to death and will send flurries of arrows to prove it! I also added all new camera effects for the special modes! Check it out now on its store page!
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Hi there! Here again with a couple of new graphical changes.
-Everything you can jump on is now lined black!
-A few textures have been improved and upscaled!
Enjoy the game!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ladies and gentlemen, here's a FULL compilation of Blockhead 2D's special minigame modes! Be sure to watch and check out the storepage.
PERSEPHONE will not be available for download or purchase on GameJolt, but instead I will be creating a Steam storepage for it and selling it on there.
Meanwhile, here's the trailer for the game. Enjoy and stay tuned for more!
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.











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