Game
vs. CPU
12 years ago

New game balance and HUD features.


Here’s the latest version of vs. CPU.

Changes

  • Added WIP versions of levels 5 and 6. You can access them through debug (press the corresponding number in order to do so)

  • HUD Power bar added and functional

  • Power bar is no longer limited to 3 uses per level. It is now time-based (it charges one point after a second)

  • Balanced enemy’s bullet speed and enemy’s speed for each level.

  • Added platforms that rotate and move in levels 4 and 5.

  • EXPERIMENTAL/DEBUG : Bullet distance to enemy is displayed in first level.

Have fun!



0 comments

Loading...

Next up

Haven't been on this site for about 8 years. Just released a build to a new game I'm working on. Let me know what you think, I'm looking for feedback!

Hello fellow hot-dogs!

There's been a lot of tiny features and tweaks added so that the game resembles more and more the final product I've been envisioning.

As always, I'm looking for playtesters and people to give me feedback!

Posted about a new game babyyyy

"That sausage museum game" is now on Steam. Please add it to your wishlists! https://store.steampowered.com/app/3230820/That_sausage_museum_g…

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I-Buki

Mio-Da!

Ibuki Mioda!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Some Shadow boss fight gameplay 👾