Hello everyone!
Today I have decided on a potential final name for this game! It shall be known as Blade: The Ballad of the Odyssey (no it isn’t related to The Odyssey or Mario). This title MAY change if I think of something better, but until then it’ll stay. Also since school is starting up for me, there will be a huge delay for the game (gotta keep up on homework)! I hope that those who are waiting for this game can understand. Also, the indev demo I said that I would release when I left vacation will be released in a bit (NOTE: Nothing in that tech demo will be in the final game, this is just a teaser).
Next up
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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