Next up
Nearly finished with the GUI used to upgrade the Glyphs (spells) for your character!! Just need to clean up the code...
A semi-functioning skill tree! Still need to slide out a side window on hover with the Glyph description and stats.
Fully redesigned the dungeon sprites! The new look is inspired by Zelda, features a top-down overhead perspective, and vastly improves the contrast between the floor and object sprites.
Also attached is the previous design.
Let me know which you prefer!
New weapon: Throwing Axes!
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Terraria
a drawing I did because I was bored😪. But I love how it turned out.😊
0 comments