Next up
Fully redesigned the dungeon sprites! The new look is inspired by Zelda, features a top-down overhead perspective, and vastly improves the contrast between the floor and object sprites.
Also attached is the previous design.
Let me know which you prefer!
A semi-functioning skill tree! Still need to slide out a side window on hover with the Glyph description and stats.
New weapon: Throwing Axes!
Nearly finished with the GUI used to upgrade the Glyphs (spells) for your character!! Just need to clean up the code...
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
The whole squad is here!
Interested? Follow me!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Cash Banooca
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