I’ve always had an interest in UI design. Seeing new interface elements in the games and apps I use is always somewhat thrilling for me. That’s probably a sign I’m a genuine computer geek, right?
Well anyway, here’s a glimpse at my latest feat - shiny new health bars!
What’s so special about these? Well, like the previous ones, they’ve got a nice angled shape, and a cool shatter animation when their owner dies. Unlike the old ones, they’ve got clear separators (so you can easily tell exactly how much HP you’ve lost), and of course they’re much shinier. Also, the color scheme changes to match your current character:
As a reminder, here’s what the old ones looked like, in all their minimalist glory:
Up next on my to-do list: Heck, I dunno. Maybe some more actual level design I guess?
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