Working with Duke3d/build engine with my total conversion Black Shadow, I’ve come up a number of ideas inspired by how the Build engine handles actors and scripts that can prove useful in developing The Crawl’s engine and editors.
Next up
New stair models & ambient voxel model Two new types of stair models and an ambient model to create simulated light, darkness.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
Family band complete!
2d lighting experiment
I did this on my 3DS ^^ #Kirby
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