Working with Duke3d/build engine with my total conversion Black Shadow, I’ve come up a number of ideas inspired by how the Build engine handles actors and scripts that can prove useful in developing The Crawl’s engine and editors.
Next up
New stair models & ambient voxel model Two new types of stair models and an ambient model to create simulated light, darkness.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I made a small jungle house.
New Teasers!
ooh yes..
NEW AWP DESIGN !
Pixel art gif
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