So it occured to me that using Game Maker : Studio is harder to use than I thought. That is one of the reasons I paused the development of this game. Then I got caught into making another big game (Apart From Reality) so I had to pause the development once again. Then I closed the project and avoided it becasue it was an embarrasment to look at it. Its like admiring your iPhone 4 in 2015. C’mon, It’s 2015. So now I am using the main idea of the game (survive 13 nightmares) but recreated the topic and setting. This has become from an embarrasment of a first game to the prequel of Apart From Reality! RPG Maker 2003 is much easier to work with and I will get done with this faster.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
I-Buki
Mio-Da!
Ibuki Mioda!
Update 2.627
New challenges & new effects!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
New Teasers!
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Super Sonic Pixel art.










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