Game
Mischieviots
9 years ago

New impact animations


I’ve been working diligently the last few weeks focusing mostly on polishing of UI components, minor mechanical fixes and tons of new sounds.

Unfortunately most of the changes didn’t have any visual change that could be shown. There were a couple of changes made this week though that I can show off, so here I am!

First off, I update the impact animations used when you physically attack an enemy. Here’s a little GIF showing the new animations:

5d0b48606f965.gif

Next up, I also decided it’d be nice to have the spawned monsters be less “static”. They now wander around the map a little bit (only if they have room). Here’s a little GIF showing that too:

5d0b4862f258a.gif


0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

Strange Umbrella

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Levels' maps.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I remade my main character, what do you think? :)