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179
1 month ago

New implementations and future new effects


Inventory: A filter system has been added to the inventory to more quickly find items of a specific consumption category, as well as key items (of which there aren't many).

Bestiary: In addition to adding a bestiary that allows you to review data and statistics of slain monsters (it's unlockable, but I wanted to show them all unlocked for now), it also has filters by zone and monster type.

Special Effects: A camera dissociation special effect has been added to the game, which creates a visual effect when the character is stunned by powerful enemy attacks.



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I finally got the combo I wanted, let's gooo... now with real players

seeing what else comes out I ended up making more stickers than I'm allowed to, so... I'll have to rotate them daily.

New sticker in the pack, let's see how many I can make these days (if I get creative).

Bandit Trap is Out Now!

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Quests inspired by the game are in your quest log now!

Check out the game: https://bit.ly/bandittraplaunch

Regarding development, the menu is being improved; you can now see if a piece of equipment is in use, how much it increases or decreases stats, and more.

Have you played Bandit Trap?

New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.

Get the game: https://bit.ly/bandittraplaunch

I loved the combo

Bestiary, inventory improvements, and more—let's see what's new...

@Innombrable is a Jolter to Watch and game dev! Follow @Innombrable before the quest ends on May 12 and you'll get Coins!

It's not really the finished pixel art... but I don't know why I loved the filter, it reminded me of Springtrap.