V1.32 released. Main update here is the sound. I added some sliders to control the music volume and environment SFX volume (bird song, wind etc). I also cleared up some of the sound files and reduced the volume of the waterfall sound effect. It sounds much cleaner and the levels don’t jump all over the place. I fixed a couple of areas where people got physically stuck too. Plus a bunch of other minor tweaks far too boring to talk about.
Next up
Dopey F@#kin' music volume controls
Next Big Thing Work on my next game is plodding on. Basic world is built. Story is coming together with maybe 30% written AND recorded. Here’s a piccy of the pub the Queens Legs.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Why walk when you can jump?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
My D&D art for my family so far (WIP if you couldn't tell)
Only true badasses may pass! #conceptart #art #gamedesign
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