
Next up
Different ambush
New area
You've definitely seen this cutscene before. But I decided to change up Gorilla Bleed's design since I felt a little more could be done with him. A lot of sprites were redone, mostly for consistency sake.
Fire
Just between you and me, I think this animation is pretty good SO LONG as you don't analyze the frames. Honestly, Maybell's fight was really lackluster, a lot of buildup to no payoff. This doesn't really fix that problem, but at least there's no fight.
We're back!
Round 2
-Corrupted files removed
This is just a bandaid solution for now, I have a backup saved on a flash but it's not on me atm. Everything was playtested 10 days ago I'm hoping the corruption didn't affect the balancing also...
I've been neglecting the gamejolt for a while. I shared these a week or so ago on discord but you know how that goes.
Most of the work has gone into populating Area 1 with more enemies, characters, interactables and secrets.
Plan is to release one more decent sized update before Painful's Definitive Edition comes out.
Everything's been restored! Dummy maps have been replaced with their working, original counterparts. So this should actually be an upda
Unless there are any errors to report this is it, the gamedev curse has been lifted and I can move on with my life.
TV












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