Happy New Year’s Eve all! :D
The main thing this update adds is a new level. :)
Image: Gable flees from the spookiness that lurks beneath a tree.

This new level comes after completing the broken tower level.
This update also polishes some miscellaneous things in various places. Most notably, the intro and info screens no longer advance when you press “any” key, because the advance-on-keypress listener now excludes game settings keys, like fullscreen, menu, palette, etc. So for instance, you can now enter fullscreen, change the color palette, or rebind controller input from the title screen.
Likewise, the advance-on-keypress now uses a two-step advance mechanism, with sound and visual feedback, so it’s harder to accidentally skip an info screen.
Happy coming New Year everyone! :]
3 comments