Game
Steam Factory

7 years ago

New lineshaft wheels, small, large and medium. Thinking of adding an "extra large" wheel to connect to bigger engines/flywheels.




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Progress on the factory machines: a bandsaw and vertical miller.

Slowly but steadily heading towards the version 0.2 release, with new/polished assets, an improved first level, and more polished gameplay mechanics and GUI.

Been ages since I've done something here, primarily because I started a business developing software for the music industry. This is going quite well and lately I've been feeling like working on some small ideas. So something new coming very soon!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

"Our work is never over" they said.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)