Game
Steam Factory

6 years ago

New lineshaft wheels, small, large and medium. Thinking of adding an "extra large" wheel to connect to bigger engines/flywheels.




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Been ages since I've done something here, primarily because I started a business developing software for the music industry. This is going quite well and lately I've been feeling like working on some small ideas. So something new coming very soon!

Progress on the factory machines: a bandsaw and vertical miller.

Slowly but steadily heading towards the version 0.2 release, with new/polished assets, an improved first level, and more polished gameplay mechanics and GUI.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

2d lighting experiment