Next up
First devlog on my survival horror game! I finally managed to implement a map system!
Unsolved puzzles are only displayed once the player actually enters the corresponding room.
That’s it for my first devlog!
My enemies can now hunt you through the rooms, they are ALL stalkers!
Kind of like Nemesis from Resident Evil 3, but without the relentless urge to pursue you nonstop.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Regular exercise is key for healthy wings.
Try it out!
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
I made a small jungle house.











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