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First devlog on my survival horror game! I finally managed to implement a map system!
Unsolved puzzles are only displayed once the player actually enters the corresponding room.
That’s it for my first devlog!
New logo for my pre-rendered survival horror game. My game is now called: Cornered Cadavers
My enemies can now hunt you through the rooms, they are ALL stalkers!
Kind of like Nemesis from Resident Evil 3, but without the relentless urge to pursue you nonstop.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
not the greatest house, but it's a house! :D
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
:] me sigue sin gustar
:] I still don't like it












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