Game
Time Out (Prototype)
10 years ago

New Look, and new features!


Alright, bad news first. The site went down yesterday (and by yesterday, I mean Wednesday, I’m writing this at 3 am so it was technically two days ago, hush), so I wasn’t able to report on the progress I made on the game. But now that the site’s back up today, I can show off what I’ve been doing!

Mainly, a proper level select for my game. Not shown here, I also implemented a pause screen for my game, which allows the player to either restart the level or just exit to the menu, and a system that will remove the earliest pause if the limit is reached:

5d0bbcd77ace5.gif

Also, as you can see, I changed the background, hoping to make the game look less thrown together. I am also thinking of changing the red square soon, but that’s for another day. As for the blank space next to the level select, I plan on possibly putting in an image of the selected level there, or some form of information. We’ll see.

Next challenge? Probably add some more gameplay challenges, such as a key / lock system, or moving platforms, or who knows.



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

Made my first ever animation.

Cash Banooca

it happens

Explosive domino effect

Path of Kami, running around the shrine area

I made a small jungle house.