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Mancers Memos nr. 2 - Winding Paths and Dummy Rooms
We're upgrading Mancers from 16x16 to 32x32 pixel art! Plus we're adding some pumpkin-elements to the enemy sprites! It'll be explained in the game we swear... Here's the new look and the old look for the Gobster Buffboi enemy side by side.
Mancers Memos nr. 1 - A New Name
animating my forever wip
Here's a quick look at the enemies you'll encounter in the first dungeon of Mancers; the Gobster Hideout. This place will be filled with magically enhanced Goblin Mobsters such as this one!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's Kindle's second sub-weapon!
With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!
The Fourth and Final Level. We're finally making it. Here you see the entrance to Dracula's Inner Sanctum. A walkway surrounded by a giant moat of blood. Can't stay too long to enjoy the nice surroundings though, the blood rises...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Last week we showed the last of the Basic Classes, but there's more to be revealed...
The Spellsword is the first of the Specialised Classes. This class infuses their weapons with magical energy to do damage never before thought of!
See article for more!
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