Game
Five Nights at Smaev

3 months ago

new mechanic


So, yesterday, we had a brainstorming session with my bro, and we were able to generate some cool ideas for Smaev gameplay. If I can implement most of these ideas without encountering too many bugs, that would be great.

I really hope that we won't have to move the release date (February 2026). If this happens, you will see a long gameplay video. So don't worry about content, I won't offend you

However, if I see more support for my project, they might be added instantly. So, it's all up to you :) The future of this universe depends on your decisions.

I think you'll understand what this button in the corner of the room is for. but I'm sure you don't fully understand how it works. I'll have to create another animatronic... that can be repelled in a "special" way using this button. and it will interact with the office. I won't reveal all the details to keep it interesting when the game is released, so ye.

If u have any questions\ideas about the FNaS, please ask and I'll answer them all.



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A huge amount of work has been DONE over the past week. Demo build is already being tested by trusted peoples and very-very soon you will be able to play it yourself! pls support development with your activity on this page ;(

My first FNaF-like game ill be released in this month! Remain: - Fix a bunch of poopy bugs - Balancing game its literally impossible right now at 20\20\20 mode... - Make hard-challenges for custom night

it is already a tradition in FNaF community to delay release date

I found it on the demo test 4 bugs that I dont know how to fix. basically the problem with saving game progress.

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