Game
Crater Hounds

3 years ago

New menu background for my roguelite twinstick shooter, complete with a brooding and glitching ambience.
I'm wondering if it's sufficient for getting that reality-tearing, multiverse concept across, that explains the everchanging levels?




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Better suit up - they got Mechs too!

Besides your own Mech you can also hijack enemy Mechs if you manage to kill the pilot!

While I'm preparing a larger showcase for the game, here's a quick teaser for some of the environments. #indiedev #roguelite #solodev

Improved 'splosions!

Also reworked hit feedback for Explosive Barrels and other destructible objects!

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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Quite happy how the whole onboarding sequence now feels. Here's a quick teaser of how it plays!

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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Mutator of the day - "Vampirism" Sunlight slowly drains your health, so when outdoors best keep to your Mech. Or use the vampirism-enhanced melee strike to leech health from your foes!

Alternate Realities - The Mutator System

When reality breaks down the Mutator System changes game rules unpredictably. Weird things can happen! Starting a little Mutator showcase - today: "Dark Shroud".

Enemies are wrapped in an armor of darkness!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Mutator of the day - "Spontaneous Self-Combustion": Enemies blow up when killed, setting the stage on fire and causing all sorts of collateral damage!