Game
PooM

13 years ago

New menu/logo and game idea changes


Mockup of the new menu for title screen. It’s gamepads frendly. Also I made a decision to set number of players at the beginning of play.

I’ll try to change the gameplay so that instead of competing players will cooperate to make higher score and survive. I will add some stupid monsters (probably looking like bugs). Each map will give them higher score. Players that lost all their hearts will respawn on next map. When all the players done playing the game ends and the score will be pushed to the high score.

I’m thnking of adding Game Jolt login feature to make 1 player scores with names. And of course the achievements :)

5d0c529254f7e.png

Also some ide for new logo!



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Update with new logo and title screen New logo looks so cool and it blikns ;) Also I added OSX standalone version for download. Next update will bring new menu and some gameplay changes I mentioned in last news.

Update: new menu that likes gamepads

PooM updated :) I updated my little game with two new maps and a few bug fixes. *Level 2* *Level 3* The game is also at the IndieDB [ http://www.indiedb.com/games/poom ].

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

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In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)