
9 months ago
new
Next up
👀
@DenixMar I looted the whole neighbor's house in your fan game haha
🧐
Sneak peek at the new UI in Lobo: The Howl Within! Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds. Built in Unreal Engine 💻
remake in editor
remake in ue4 4.12.5
I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay.
hmmm
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