Game
Eulogy of an Insect
9 years ago

New Patch!


A new patch, 0.1.1, is now be available to download from the game’s page!

The changes made to the game are down to the core of it- in the scripts and all, so the whole package must be downloaded. The good news is that old saves should still be compatible. As for what the changes entail…

  • Normalized sound effect volume so there aren’t harsh/overly loud sounds, added some new sound effects

  • Popups in battle that make everything much easier to see and to help the player realize what’s going on (as seen in the .gif)

  • Yeti in the escape room offers to just tell you the code to the microwave computer for 100 bugs

  • We also got reports of seemingly random crashes during gameplay- and we experienced them too. So, what caused these crashes? As it turns out, RPG Maker does not like it when you exit a scene without disposing all sprites and other bitmaps. And incidentally, a lot of Garret’s custom scripting was done in earlier stages of development and weren’t revised before release like it should have been. Fortunately, Garret is facing due punishment and is being beaten with sticks and forced to recode his scrappy rookie work.

But back to the crashes. Why would it matter if a sprite is not properly disposed of? When you dispose of a sprite, RGSS3 lets the program know that it’s OK to use the memory space that the sprite occupied. However, it’s possible to make a sprite “disappear” without freeing up the memory it uses. This is easiest to do when making custom scene classes that use custom sprites. The sprites will disappear when the scene is exited, but that memory space won’t be let go of. Then any time later, something may try to access that space. However, it won’t be able to, but it also won’t know what is using that memory. Then RPG Maker gets stressed out, panics, and crashes without offering up an error. So that’s been taken care of in Eulogy of an Insect. Hopefully all of it. Let us know if you still get such a crash, and David will find bigger sticks for Garret.

So if you’re looking to make custom scripts in RPG Maker, make sure you dispose of sprites when you’re done with them!



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

"Our work is never over" they said.

Finished work on the emotions of a new character for the tank universe

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?