Game
Project: Blue
9 years ago

New Platform Sprites


Previously the sprites that we were using for the platforms were incredibly basic. They were very small rectangles that would spawn in one after the other and they looked like you were looking at them horizontally.

5d0b6d2729f02.gif

This perspective did not allow a lot of detail to be added to these sprites. We changed all of these sprites to new ones that have a different perspective, giving the platforms a little bit more depth and they allow us to change them to make them more distinct from one another.

5d0b6d29c3028.gif

The new sprites are displayed on the left of each of these images and the old sprites are on the right.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

What you all think

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM