Game
Veredilia: The Sacred Forest
2 years ago

New Post-SAGE update (0.2.2) available!


I'm happy to announce the new release of the game is out now! This Post-SAGE October release adds in improvements to some sprites, level design and gameplay, as well as a brand new track for Evergreen Forest. Many problems raised with the SAGE 2023 released have been addressed in this build and I recommend you play this over the SAGE build.



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Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.

#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart

While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip

#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat

Messed around in the game and did some infinites with Toronto. Should infinites be kept in?

#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry

Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!

Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.

Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…

100 GameJolt Page Follows!

Releasing the source code for my old Sonic fan games

SAGE 2023 + New cover art

I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?

#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired

Sonic OSX Framework has been Released!

New Stages in the works!