I'm happy to announce the new release of the game is out now! This Post-SAGE October release adds in improvements to some sprites, level design and gameplay, as well as a brand new track for Evergreen Forest. Many problems raised with the SAGE 2023 released have been addressed in this build and I recommend you play this over the SAGE build.
Next up
Steam Demo Next Week!
Do you choose the red or the blue path? In the Coal Mine Foundry, your decisions greatly affect which path you take. Here, it can be the difference between life and death.
#veredilia #indiedev #indiegame #gamemakerstudio2 #devlog #gamedev
Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired
Messed around in the game and did some infinites with Toronto. Should infinites be kept in?
#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart
Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!
Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.
Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…
Steam Demo Trailer Premiere
Got this Jade art laying around so I reckon this will be a cool one to show, #FanArtFriday










0 comments