I'm making a new personal project that's a cross between Metal Gear Solid 3 and Pokémon Snap. One of my favorite things to do in MGS3 was to go around to each of the animals and just observe them in their habitats while sneaking up on them. Combining that with the photography and behaviors of Pokémon in Snap, I came up with this game idea. It's still very much a WIP and in its early stages, but it's something I look forward to completing.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
The whole squad is here!
Interested? Follow me!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
:] me sigue sin gustar
:] I still don't like it
Aston Martin Vantage 2019
Day 3...
#AstonMartin #fastchallenge #speedmodeling
PS: I'm really sad, the picture's compressing is very bad and it provoque a drop of quality...
【SEIZURE WARNING】
This is what it feels like to be a green slime in Terraria. :'<
(I accidentally paused the recording before painting the first temporary face. Whoops! xP)
Music: Dainumo - N8TURE
Added the ability to create changes in a stage between rounds in #PocketFighterEX. This was the first one done on stream; Changing the snow fall intensity on the Snowy Rail Yard stage. (I need to randomize that announcer more lol) #MadeInUnity












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