I'm making a new personal project that's a cross between Metal Gear Solid 3 and Pokémon Snap. One of my favorite things to do in MGS3 was to go around to each of the animals and just observe them in their habitats while sneaking up on them. Combining that with the photography and behaviors of Pokémon in Snap, I came up with this game idea. It's still very much a WIP and in its early stages, but it's something I look forward to completing.
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Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
2d lighting experiment
it happens
Some Shadow boss fight gameplay 👾
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.












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