I'm making a new personal project that's a cross between Metal Gear Solid 3 and Pokémon Snap. One of my favorite things to do in MGS3 was to go around to each of the animals and just observe them in their habitats while sneaking up on them. Combining that with the photography and behaviors of Pokémon in Snap, I came up with this game idea. It's still very much a WIP and in its early stages, but it's something I look forward to completing.
Next up
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Explosive domino effect
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM












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