I'm making a new personal project that's a cross between Metal Gear Solid 3 and Pokémon Snap. One of my favorite things to do in MGS3 was to go around to each of the animals and just observe them in their habitats while sneaking up on them. Combining that with the photography and behaviors of Pokémon in Snap, I came up with this game idea. It's still very much a WIP and in its early stages, but it's something I look forward to completing.
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.












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