I’m happy to say that work on the new project has officially begun! The story is already written. The next step is programming the new environment, puzzles and enemy AI. The graphics are going to get an upgrade, but still gonna retain the same pixelated feel to it. Also, there will be a bunch more puzzles than in Avian, they are gonna be a bit easier than the cross puzzle in Avian, but still challenging nonetheless. The ETA on the game will probably be around 2-3 months tops, maybe even earlier since I now know a good chuck of the jMonkeyEngine that I’m working with, which wasn’t the case with Avian.
Stay tuned for future updates, I’ll post screenshots and gameplay videos in the near future showing off the new features that I’m gonna implement in the new game.










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