New Pyro Character imported to to the engine with new body and facial rig systems using the new script for movement
Next up
cartoon rig testing legs
๐จ Work-in-progress concept art โ Motita Early character exploration for Ponshot
Hereโs a behind-the-scenes look at Motita, one of our early character concepts. From blockout to final render.
Thanks for following the journey โ more chaos coming soon.
corporal rig system
Pyrobito Character rig WIP (work in progress)
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










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