New Pyro Character imported to to the engine with new body and facial rig systems using the new script for movement
Next up
cartoon rig testing legs
π¨ Work-in-progress concept art β Motita Early character exploration for Ponshot
Hereβs a behind-the-scenes look at Motita, one of our early character concepts. From blockout to final render.
Thanks for following the journey β more chaos coming soon.
corporal rig system
Pyrobito Character rig WIP (work in progress)
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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