Our Bandit friend started running into the same problem the Archer did a while back. Due to their weapons only ever having a single target option, they quite often ended up feeling a bit lacking in damage compared to the others.
To help compensate, I previously gave the Ice Archer a special attack that did party damage and made it available every 3 turns (kind of like a many-shot). Since the Bandit also ended up having this same problem, I decided to give him a similar attack called: Flurry of Knives.
The first version was pretty much a copy of Ice Archer’s, allowing him to hit multiple targets with a single attack. Here’s a quick GIF showing what it looked like:

After some further consideration though, I then decided that this version took him too far away from his “single target” style of combat. The second version of his Flurry of Knives now hits a single target, but 5 times in a row!

I believe this will be the final version, although I may adjust the damage amount and frequency as I play-test it further.
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