Game
NinjaCube: Finding Hatsune
8 years ago

New stage, new alpha!


Hello there fellow players and devs! It has been a while since an update! (Hope I can get to do some stable devblogging around xD)
Unfortunately my dev stuff went quite slow when I had the tests around, but there’s now no tests so I’ll be aiming to do some progress!

First of all, the game’s page on Facebook went towards 200 likes and that’s an achievement for me, so hooray!
Second thing, the game’s Gamejolt page did manage to hit 1072 views and 352 plays/downloads! Thanks everyone!
And for the last but not least thing, a new alpha!

Unfortunately I didn’t manage to do many stuff around, just a new level as I did finish the tests just five days ago. The level goes under the title ‘The Abandoned Factory’, it’s a small level like the other ones. Hope you guys enjoy it!.

Gotta drop a small GIF in here : D

5d09e5b667a79.gif


0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I made a small jungle house.

Got some fun collectibles in our game, Path of Kami!

A merchant has set up shop in our dungeons. Because where else would you open a general store?