5 years ago
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Explode-O-Nut Concept Art
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
The first design of the zombie
This is what the game looks like
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
An infected room from the second part of Cybel ! Are you up for some cleansing?










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