Hey guys, survivors now periodically arrive at your bunker doors seeking refuge, instead of them always already being there. You also have to open a hatch to see if they’re a threat or not before deciding whether to let them in.
![5d0949a71a48e.png 5d0949a71a48e.png](https://m.gjcdn.net/content/750/2042916-6a5qfbij-v4.png)
![5d0949a9d6a55.png 5d0949a9d6a55.png](https://m.gjcdn.net/content/750/2042919-gskvc5qg-v4.png)
![5d0949ac0ef8f.png 5d0949ac0ef8f.png](https://m.gjcdn.net/content/750/2042922-eeidd8cd-v4.png)
Along with this, you can now interact with raiders - giving in to their demands or taking your chances and refusing. Here’s a nice little GIF to showcase this (sorry for the windows cursor in the way, that’s just my stupid screen recorder, not the game):
![5d0949ae3f3de.gif 5d0949ae3f3de.gif](https://i.gjcdn.net/public-data/fireside/posts/8/33/516533/media/5d0949ae3f3de-zbvprxxx.gif)
Now I just have to add the option of sending your survivors into the wastelands to gather supplies, implement more random survivor information, add another mode; infinite, and all the necessities like the ability to view your game stats, saving and loading, and a pausing feature. And, of course, it needs some good old polishing to finish it off. All that stuff’s pretty straight forward, so I should have the game done and dusted soon :)
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