Many of you may have heard about “aggro” in other RPG’s or maybe from other sources. If not, allow me to explain.
Aggro is the point system which is determined by the total or average damage dealt by the player. Normally in an online rpg, the player with the most aggro is targeted by the monsters. But in this case, the monsters will become stronger and some will become more intelligent.
For example, monsters with an affinity in magic will use different strategies such like predicting the players next position or move.
But monsters without a high intelligent stat or have no affinity in magic, will have a low chance of changing their attack style.
PS: creating an enemy with the ability to cast a range type spell;
Spells include
• Field of toxins
• Boundary shield
• Thunderstrike
• Icepillar
• Frozen Field
Other skills may be added to other monsters
• Dash
• Clone
• Absorb
(If other enemies are alive when spawn, it gains the ATK, STA, HP and Spell damage from 3 random alive monsters)
• Invisible
• Teleport
0 comments