Next up
Maybe make the game all filtered?
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D
unexpected and unedited unsettling renders
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.



















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