The development is going swimmingly well. As soon as the title animation is finished, we'll start improving the menu first, and then other features, to one by one.
Next up
Inserting some lines for the cutscene!
don't mind about the blue M16 it's just a placeholder
Leah Run & Stumble.
New M16 is approaching... Now he looks more like concept art. I did some idle animation for him and also changed Sub-weapon's design for a more recognizable one.
Cutscene progress
Dodge & Shoot
It's been a while, and I returned with the opening animation! I participated in a contest called GIGDC. I will upload a short gameplay video soon.
Let's back on track! here is some pixel art stuff I did for the cutscene.
Emily run cycle
The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.
Animation progress.
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