Next up
Some more #conceptart for #PhaserDream #Gamedev
Concept arts for a Quake-like FPS of my conception.
The references aren't made by me of course.
Animation demo to show how the shield in #PhaserDream works. It have a lot of small pieces so it was complex to make it right. #Gamedev #Conceptart #animation
I was commissioned to do the whole game design of a Minecraft Prison server. Here's some concept art about the guards in game.
It is mostly inspired from The Escapist, concerning the interaction with NPCs.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
0 comments