Next up
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
MYSTERYTALE Online - September/October 2025 Devlog
ah yes, grillbys, everyone's favorite location in an online multiplayer game that happens to feature grillbys. but now with a functional jukebox
hi yeah sorry didnt work for about 2 months there whoops
A NEW FORM ENTERS THE GAME
New Engine Work-In-Progress Screenshots
some screenshots from private beta testing
neat
oh my god guys its the dude from the funny screenshot no way hes back what the hell
ARE WE CONNECTED?











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