Next up
Version 0.37 is now available!
We noticed that some players often mentioned that what’s happening on the screenshots can be hard to read, and that the overall visuals felt too noisy. Because of this, we decided to completely overhaul the games graphics to improve clarity & readability.
#roguelike #survivors #indiedev I’ve been experimenting with a Vampire Survivors–style game where builds completely spiral out of control after ~10 minutes. At some point the screen becomes almost unreadable - and that’s kind of the point.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
So here's the first of the zodiac signs i will make for the next weeks.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Made my first ever animation.
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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