Next up
I'm getting some work done boys!
After leaving the project on red for about a year, I've decided to completely restart. I'm using Unity but this time I actually know what I'm doing (sort of). I scrapped the shooter idea and decided to stick to the projects roots.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
I made a small jungle house.










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